
Dexter
In a recent developer stream, Dondi provided exciting insights into the latest dinosaur adjustments and gameplay mechanics of The Isle. The focus was on movement, balance, and new animations. Here are the key takeaways from his stream, summarized for you.
Video
New Horde Test Plans Explained - The Isle Evrima News
Possible Dinosaur Updates
Diabloceratops
- Speed & Balance: The Diabloceratops was made faster during the test run in the stream to optimize drifting. Dondi believes a moderate speed increase is reasonable, but not to the extreme level shown.
- Gameplay Behavior: Many players rely almost exclusively on a single attack technique, which often makes them vulnerable.
- Escape Mechanics: Currently, an adult Diabloceratops cannot outrun a Tyrannosaurus. Dondi plans to adjust the balance so that it reaches its top speed faster, preventing it from becoming "unplayable" when a Rex appears.
Image: Hypo-T-Rex
Triceratops
- The Triceratops was briefly tested in the stream, but Dondi made no further comments on it.
Troodon
- Turning Mechanics: There is an unintended issue with the turning mechanics. The rotation does not stop precisely at 180° but slows down at a certain point.
- Comparison with Other Dinosaurs: Dondi notes that this issue occurs in other dinosaurs as well, but it has already been fixed for the Triceratops.
Tyrannosaurus Rex
- Sprint Attack: Dondi demonstrates that the T-Rex can perform a short sprint during an attack, which is visualized by two arrows on the UI. This mechanic highlights the Rex's ability to explosively charge in specific situations before returning to its normal pace.
- Hunting Mechanics: To enhance the element of surprise in attacks, Dondi shows how effectively a Rex can hide in bushes. By switching camera perspectives, he illustrates how a Rex can observe its prey unnoticed for a full minute before striking.
- Sound Design: He also tests various sound effects of the Tyrannosaurus.
According to a recent Discord tweet from Dondi, we now know that the T-Rex will only be tested on the Horde Testing branch once the Triceratops (Trike) is fully balanced.
This means:
- Phase 1 (current phase): Preparation for the introduction of the Trike & T-Rex.
- Phase 2: The Trike is added and tested until fully balanced.
- Phase 3: The Trike is temporarily removed, and the T-Rex is added and thoroughly tested.
- Phase 4: The Trike is reintroduced while the T-Rex remains in the game.
In the end, both apex predators will be available and playable in The Isle. However, how long this process will take remains uncertain.
(Source: https://youtu.be/ZsbmEXOqbFk?si=huuqQpnfyt6c8trw)
Discord tweet from Dondi regarding T-Rex and Triceratops release plans:
Additional Dinosaur Updates
Parasaurolophus
- The first preliminary models of this dinosaur were showcased.
Hypo-Mutants (Hypo-Tyrannosaurus)
- Dondi did not reveal any new details regarding development.
- He mentioned that veteran players would immediately recognize the signature "call of the Hypo," whereas new players wouldn't know what to expect.
Additional Game World Updates
Gateway Map & Tunnel Systems
- For the first time, several tunnels in the game were shown. Some are already accessible, while others are still in the testing phase.
Redwoods Biome
- An early version of this biome was showcased, but it is not yet ready for release. Dondi emphasized that color corrections and blurry textures still need adjustments.
Playable Humans
- Humans need to scavenge and hide from dinosaurs to survive.
- Defense: Weapons are realistically deadly – if you don’t want to get shot, stay away from buildings where armed humans might be present.
- Humans are extremely slow compared to dinosaurs. Dondi demonstrates this with a direct sprint comparison between a human and an Omniraptor.
- Game Philosophy: There are no overarching objectives for humans – players must find their own way to enjoy the game. If you have to ask, “Where’s the fun?” then this playstyle might not be for you.
Conclusion
That’s it for the latest developments in The Isle! What do you think about the new features and balance changes? Share your thoughts in the comments and stay tuned for more updates!